What can Claude Max build in 36 hours? A full MMO RPG game. I handed it my gaming laptop, Unity and Blender with MCP, every 2D and 3D AI API I use and one huge prompt with my best workflows, then just let it cook. By far the most insane result I ever got with AI.
It ran up to 10 agents at once, built a gray box, played it, fixed it and went again, for almost 8 billion tokens. In the end: 6 races with customization, 4 zones, a city with NPCs, combat, quests, loading screens and even a trailer, 300 3D models and 600 images made along the way. The crazy part is the cost: one weekly limit of a $200 Claude Max plan, around $2,200 if you count it as API. Animations still need work and the game needs a real designer to be fun, but the execution is already next level. The full run, the real numbers and the playthrough are on my channel.
It ran up to 10 agents at once, built a gray box, played it, fixed it and went again, for almost 8 billion tokens. In the end: 6 races with customization, 4 zones, a city with NPCs, combat, quests, loading screens and even a trailer, 300 3D models and 600 images made along the way. The crazy part is the cost: one weekly limit of a $200 Claude Max plan, around $2,200 if you count it as API. Animations still need work and the game needs a real designer to be fun, but the execution is already next level. The full run, the real numbers and the playthrough are on my channel.
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- AI Инструменты
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